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This page is about the bridge location from the Raid on Union Island. For other uses, see Bridge.
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Bridge
Game

The Last Stand: Dead Zone

Variants

6

The Bridge is a location in The Last Stand: Dead Zone. It is part of the Raid on Union Island.

BackgroundEdit

This grand bridge once allowed access to the city's treasured monument, but it was sealed with a concrete wall by HERC during the outbreak, which was later breached by a group of desperate survivors. Since their return, the fringes of HERC's new base guard the Union Island end of the bridge against both infected and survivors, with varied success.

Possible findsEdit

Level calculationEdit

The area will always be Level 51.

TacticsEdit

Survivors always start at the end of the bridge and must navigate through a parking lot towards a HERC/military checkpoint, where the exit zone is located.

InfectedEdit

Both maps contain 8 zombie spawn points, most of them located in the parking lot area. Zombies will always come from a destroyed traffic barrier left of the starting point.

Assault rifles, LMGs, and rifles should work fine as long as there is support fire from fellow survivors. The group should definitely stick together, as scavengers and engineers require protection whilst searching containers or disarming mines, respectively.

Variant AEdit

Most of the zombie spawn points are located on the edges of the map before reaching the walled area. HERC Mines may be present near the starting point, within the parking lot, or in front of the gates.

The walled area leads to the exit zone, but is sealed off with a sturdy gate. To gain entrance, survivors can attempt to destroy the gates or bypass it via the adjacent fenced corridor. Two zombie spawns are present in this area.

Variant BEdit

A HERC Mine might be present in front of the starting point; survivors can either attempt to disarm it or allow the infected to trigger it. Other HERC Mines might be present along the road. The walled area contains two zombie spawns.

Variant CEdit

Survivors start on a railway that leads straight into the Exit Zone. Unfortunately, debris blocks the road and survivors must traverse through the entire map. There are 8 zombie spawn points; two in the parking lot area, one in the basketball court, one inside the subway station, two more on each side of the Exit Zone, one near the turnstiles and the last one where the bulldozer is located.

HERC Mines may be placed in the middle of the basketball court, on the railway, in the parking lot or right in front of the HERC Gate. This must be destroyed in order to reach the Exit Zone.

HERCEdit

Variant A A HERC trooper is located near the sandbags by the blue shipping container, who should be dealt with first. HERC troopers guarding the gun locker and the first beacon will easily overwhelm any lone, uncovered survivor, so seeking shelter from the concrete barriers behind the parked humvees is advised. A HERC sniper might be present in one of the three watchtowers by the first concrete wall. Another trooper will be guarding the black footlocker by the second wall, near the watchtower; they can be suppressed or stunned via a smoke grenade. A trooper will be located behind the tall wall of sandbags. Two troopers will be guarding the second beacon, with one behind the concrete blocks and the second behind the sandbags adjacent to the green shipping container. Be wary of possible flanking at this stage, and be ready for the unexpected.

Past the second wall, two troopers will be beside the subway tracks; one will be next to the wrecked car, and the second, a sniper, behind the sandbag fortification on the rightmost corner of the map. The road serves as the trickiest part of the map — a HERC Mine will be planted in the middle of the road, backed up by two troopers hidden behind the sandbags near the exit zone. Smoke grenades can be used to buy survivors time to disarm the mine.

After this, the player can either choose to attack the third beacon or head straight for the exit zone. If the player chooses the former, they will have to head south down the road, where they will be greeted by three more troopers. One is located behind the sandbag fortifications, and the other two by the concrete barriers adjacent to the beacon.

Variant BEdit

A HERC trooper may occasionally appear right in front of the concrete barrier, without cover; they should be fairly easy to deal with. Another trooper is located behind the sandbags next to the bulldozer. There are two gates, one already destroyed and the other still destroyable, both of which are guarded by two troopers shielded behind the sandbags. The first beacon, located in front of the radio antenna, can be destroyed here. Further up the map, one or two soldiers will be inside the fenced corridor, and another behind the overlapping pipes. The second beacon is located inside a fenced area, secured by a door which can be destroyed.

The final gate is guarded by a watchtower, manned by a sniper. A HERC mine may also be present somewhere around this area, near the gate. Two or three troopers will either be behind the concrete barrier, next to any of the parked humvees, or behind the sandbags adjacent to the exit zone. The third and final beacon is located behind a few green crates and a wall of sandbags on the northernmost corner of the map.

Variant CEdit

Two or three HERC troopers wait behind the pallets near the first HERC gate, who should be dealt with first. Another HERC trooper is located on top of the trailers on the right corner, with another one adjacent to said trailers. One or two are sheltered behind the sandbag barrier on the right side of the first HERC gate.

A HERC Heavy trooper might be on top of the truck next to the first HERC Gate that must be destroyed, survivors with long-range guns can suppress him even if the gate hasn't been destroyed. Two trooper cover the right side of the HERC Gate next to the blue container, they are behind some pallets.

Destroying the ant of the first couple of HERC gates reveals two troopers behind the concrete barriers or sandbag wall as well as a HERC Heavy trooper and a sniper behind the sandbags wall down the road. Destroying any of the green gates reveals three HERC troopers behind pallets/sandbags.

Behind the second pair of HERC gates there is a HERC trooper waiting for you as well as soldiers behind vehicles or the fences. A HERC trooper may be on the balcony of the small house next to the Exit Zone.

HERC Mines may be present on the front yard of the small house, on the road towards the second pair of HERC Gates or near said gates.

As a general rule, be wary of destroying the gates, as an ambush might be waiting behind. Move carefully across the road to avoid triggering any mines. Snipers should be eliminated before moving further into the map.

GalleryEdit

InfectedEdit

HERCEdit

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