- Not to be confused with the item class.
The Gear is a type of passive gear featured in The Last Stand: Dead Zone.
Description[]
Combat Gear[]
General use combination of gears. Body armor, backpack and holster for improved combat efficiency.
CQB Gear[]
Close quarter combination of gears. Body armor, backpack and holster for improved combat efficiency.
Commando Gear[]
Range based combination of gears. Body armor, backpack and holster for improved combat efficiency.
Background[]
Active soldiers are often issued a set of various gears in order to ensure top performance in various combat and survival situations. This extends far beyond the simple armor, ammo and backpack ordeal - the list of equipment for an average US soldier may contain, among other things, filter against airborne agents, a basic first aid kit, a water purification kit, a multipurpose combat knife/entrenching tool, electronics, eye protection, ear plugs, a sleeping sack and the inevitable MRE. Such flexibility should allow these bundles of equipment to find themselves at home in the post-apocalyptic world, provided that they survived being milled or separated for specific parts.
Effect[]
Combat Gear[]
Increase reload speed, move speed, Ranged Combat, Projectile and Explosive Resistance, and reduces injury chance, with amount based on condition and level.
CQB Gear[]
Increase reload speed, damage, move speed, health, Scavenge Speed, Melee Combat, Melee Resistance, and reduces injury chance, with amount based on condition and level. Also provides a flat +2% chance to find quality items.
Commando Gear[]
Increase reload speed, damage, move speed, carry limit, Ranged Combat, Projectile Resistance, and reduces injury chance, with amount based on condition and level.
Recycling products[]
- Fastener x 3
- Pocket x 4
- Heavy Fabric x Variable (dependent on the item's Level and attachments/conditions)
How to obtain[]
Available conditions[]
- Damaged, which decreases Melee Resistance, Projectile Resistance and Explosive Resistance by 2.5%
- Protective, which increases Melee Resistance, Projectile Resistance and Explosive Resistance by 30%
- Heavy, which increases Health by 10% and decreases Move Speed by 5%
- Military Spec, which increases damage by 15%, reload speed by 17.5% and Ranged Combat by 12.5%
- Quick Draw, which increases reload speed by 20%
- Survival, which decreases injury chance by 25% and increases health by 20%
- Reinforced, which decreases injury chance by 10% and increases health by 10%
- Mobile, which increases speed by 30%
- Lucky, which decreases injury chance by 7.5% and increases chances to find quality items by 1%
- Bomb Spec, which increases Explosive Resistance by 35% and carry limit by 2
- Unplated, which increases injury chance by 5%
- Lightweight, which decreases Health by 5% and increases Move Speed by 10%
Gallery[]
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