The Last Stand is a popular series of Adobe Flash video games produced by Chris "Con" Condon. All four games are set during a zombie apocalypse, where survivors must fend off hordes of the undead to stay alive.
The Last StandEdit
- Main article: The Last Stand
The first game in the series portrays the story of a lone survivor named Jack, attempting to hold out until he is rescued against an unrelenting zombie horde.
The game is a multi-level base defense game broken up by rest periods where the player must search for weapons and other survivors, as well as repairing the barricade in preparation for the next wave of enemies. After holding out for 20 days, Jack and his group are rescued by a passing military helicopter.
The Last Stand 2Edit
- Main article: The Last Stand 2
The second game in the series; it follows Jack, the same survivor from the first game. He is breathing a sigh of relief when one of his group members turn out to be infected. The infection quickly spreads, and the resulting chaos causes the helicopter to crash. Jack is the only survivor.
This illustrates his trek towards Union City, where news of a final evacuation is said to be taking place in 40 days.
It possesses the same mechanics as The Last Stand, except the player must now travel across a map through different towns in order to reach safety, and must gather weapons, survivors, and supplies along the way.
The Last Stand: Union City (The Last Stand 3)Edit
- Main article: The Last Stand: Union City
Unlike the previous games in the series, it is a 2D side scroller RPG. The player does not control Jack and instead creates their own survivor, who can level up by gaining XP from quests, killing enemies, and scavenging, after which the player is allowed to upgrade their stats and skill sets as they see fit.
The Last Stand: Dead Zone (The Last Stand 4)Edit
- Main article: The Last Stand: Dead Zone
Making an even bigger departure from the rest of the series, it is a 3D isometric tactical RPG/social game. Just like The Last Stand: Union City, the player creates their own survivor, the Leader, who can level up by gaining XP. The NPC survivors are now controllable in gameplay, and can level up as well. The player must also maintain and expand their compound by gathering resources from missions and constructing new buildings.